Alongside these changes, they also have updated Abyss passives on the Atlas tree, balanced the Abyssal Lich encounter and Abyss uniques and Abyss Scarabs. You’re now guaranteed to always get a four-hole Abyss alongside your Abyssal Depths, rather than just a single hole. The chest can contain a Stygian vice belt, Abyss jewels or other items. On top of that Abysses have a chance to spawn a Stygian Spire instead of their reward chest. In line with the overhaul, they also changed Breach Scarabs, The Betrayal Safehouse, Breachstones from Kirac missions, the Breach Harvest Crafting option, The fragment stash tab, Breach Divinations cards, Breach Unique items and Atlas passives.Ī huge change to the Abyss league mechanic is that the Abyssal depth now always will have an Abyssal Lich. The rewards are also consistent now for the whole encounter. To accomplish this change the monster pacing and density have been improved for more pressure. Instead, we will only have Flawless Breachstones that can be upgraded with a Blessing or found from an Atlas tree Passive. The normal Breachstones are now at a high level and will be replacing the Charged, Pure and Enriched Breachstones. The Breach league mechanic is getting an overhaul. This opens up way more league mechanics or end-game mechanics to incorporate into your end-game Atlas. The end gateway will consume one Atlas tree point when allocated but using them will now make sure you can play the content you want to play no matter which side of the tree you focus on. Three pairs of gateways allow you to travel from the left side of the tree to the right side of the tree or visa versa. One of the most quality life improvements, besides other Atlas tree improvements, is the Atlas gateway nodes that allow you to instantly travel to the other side of the Atlas. Through careful use of the Forge, it’s possible to craft some incredibly powerful skill trees on your weapons. It’s RNG on what elements are changed, upgraded or downgraded. But be warned that this can have very unpredictable results. Here you will have the ability to melt a weapon down or merge a weapon with a Crucible passive tree with another weapon. The Crucible endgame has a dangerous area containing a dark ancient power and is called Forge of the Titans. You can only allocate one skill from each tier so choose wisely! Some skills can be very valuable currency or unique items when sold to the vendor, but you will have to be lucky to find those! Interacting with these forges will let you discover the weapon passive skills tree on them and grant you experience to progress through the skills. When you find a Crucible encounter on your journey in Wreaclast you will find Crucible forges. Weapons can now be imbued with skill trees of their own. The Crucible League mechanic takes your weapons to the next level. You’re in control of the difficulty and reward of these encounters. The longer you channel, the more the molten monsters merge together to form more fearsome foes. When you find one, select one of your weapons and channel the power of the ancient titans to spawn a challenging encounter. What is the Crucible League Mechanic?Ĭrucible Forges are scattered throughout Wraeclast. You will be able to experience the new Path of Exile: Crucible 3.21 on April 7th for PC and Mac, and on April 12th for Xbox and PlayStation. The Path of Exile expansion introduces the Crucible challenge league with the following: If you’re powerful enough, you will earn the ability to forge their power onto your weapons. In Path of Exile: Crucible, you’ll learn about the ancient titans who once shaped the primordial surface of Wraeclast. Saboteur and Pathfinder Ascendancy changes.You can view the trailer for the PlayStation 4 version below. And as usual with all game announcements or ports, a Switch version has been requested although doubtful it will happen as it took Grinding Gear Games quite some time to bring this title from PC to Xbox and now to PlayStation. No cross play will be included at launch, as Sony has been slow to respond to any cross-platform play after it relented in the face of Fortnite earlier this year. The game is completely free and will never be "pay to win". It is designed around a strong online item economy, deep character customisation, competitive PvP and ladder races. Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. Path of Exile is a free to play game with only cosmetic microtransactions and very specific features paywalled, and holds close to the roots of the Diablo franchise. This announcement comes at a very opportune time for Grinding Gear Games, as Blizzard has been suffering blowback to their mobile Diablo game: Diablo Immortals, which was announced this past weekend at Blizzcon.
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